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BulletTime effect(freeze sim, while cam moves)

 
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dreamconduit



Joined: 10 Apr 2009
Posts: 1

PostPosted: Fri Apr 10, 2009 7:43 pm    Post subject: BulletTime effect(freeze sim, while cam moves) Reply with quote

first off, i absolutely have fallen in love w/ BC immediately! i'm on OS X (using maya 2008) and this has instantly made my sims more realistic and less of a nightmare to create- i'm an artist/ animator, not a total TD, so artist friendly tools are always most welcomed. now for the question:

i have created a sim of shattering glass w/ gravity and several collision objects (a person gets thrown thru a car's windshield during impact, glass collides w/ person stand-in geo.., and hood of car, ground plane.). i've got my sims. running acceptable, and have rendered them out. but now i would like to try and render out a "Bullet-Time" type effect where the simulation freezes midway thru, and the camera is animated around/thru the primary & secondary debris at a chosen frame of the sim./ explosion. so how would i even go about achieving this??? i know there must be a pretty straight forward way. any help/ input would be most greatly appreciated. thanks A TON in advance!

CHEERS!!!
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