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Debris Shapes

 
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andyLP



Joined: 13 May 2010
Posts: 1

PostPosted: Tue May 18, 2010 11:19 pm    Post subject: Debris Shapes Reply with quote

Blast code seems to generate its debris shapes by extruding straight down the slab.
Is there anyway to make the debris topology beneath the cracks more random?

Thanks
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capital
Site Admin


Joined: 04 Nov 2005
Posts: 342

PostPosted: Thu May 27, 2010 9:10 pm    Post subject: Reply with quote

You can use topo options to make the surface more jagged.

Jim
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