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oversampling symulation ...

 
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coffeestains



Joined: 23 May 2011
Posts: 11

PostPosted: Thu May 26, 2011 9:39 am    Post subject: oversampling symulation ... Reply with quote

Ive been loosing my mind ovet this one for last two days..... how do you oversamlpe BC symulation ?
heres a thing .
I make a blast .
mayhem unleashed !
record symulation .
get a master control.
turn time strech to .5
and get a jerky effect, because theres not enough "key frames" ( with is obvious when you keyframe symulation - you get a keyframe every second frame , not every frame ! )
1. max time step - not helping / or im not shure how that works
2. max sub step - not helping / not shure how that works
3. maya dynGlobals Oversamplin not helping ....

can any one try to explain it to me ? how to oversamlpe this symulation , get crazy with it and get a keyframe/sample every 0.1 of a frame ?

thank you in advance ...
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